Global Smart Education and Learning Market worth $220.0 Billion
by 2017
Smart
Education is an educational method which uses computers as interactive
teaching devices. Computers adapt the presentation of educational material
according to students' learning needs, as indicated by their responses to
questions and tasks.
Source : http://www.advancedtechnologykorea.com
Smart
Education consists of a wide range of technologies that are used to convert
traditional education systems into automated virtual learning environment
through web based courses, assessment materials, online tutoring, professional
development, and data management systems. Smart Education technology will speed
the processes of providing curriculum, communicating with and managing the
education communities. These technologies comprise of software such as
educational ERP to disruptive technologies such as LMS and LCMS.
Source : http://www.laurelbankschool.net
Smart Education Market Research Data
The
smart education market is expected to increase from $73.8 billion in 2011 to
$220.0 billion by 2017, showing a CAGR of 20.3%, from 2012-2017. Services
segment accounted for maximum revenue in the products’ market with $24.6
billion in 2011, and is estimated to reach $97.9 billion by 2017 with a CAGR of
26.6%, from 2012 to 2017. Content segment is estimated to be $72.9 billion in
2017, at a CAGR of 12.1%, from 2012 to 2017. Software is estimated to reach
$37.2 billion and hardware with the least market share is estimated to reach
$12.1 billion in 2017.
Smart Learning systems can be implemented on the Internet for
use in distance learning.In short smart education market can also be termed as Smart Education Market, Smart Learning Market,
Digital Education Market, Digital Literacy Market, Virtual Classrooms Market, Learning Content Management Systems, Market, LMS Market, Learning
Management Systems Market, Collaboration Tools Market, Educational Apps Market,
Educational Applications Market, Simulation-Based Learning Market, Game-Based
Learning Market, Social Learning Market, Self-Paced E-Learning, Interactive
White-Boards Market, Mobile Education Apps Market.
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